Black Orc
- All Black Orcs have undergone significant changes and will need to reallocate their career mastery points as a result. Be sure to speak to your trainer right away to regain your abilities!
- All War Bellows will now persist through the Black Orc's death. This means that you will not have to recast a War Bellow after respawning or being resurrected.
- Trip Em Up: The snare from this ability will no longer stack with other snares. Also, the damage has been reduced but no longer occurs over time. The AP cost has increased and the reuse timer has been removed.
- Da Big Un: The damage of this spell has increased, and its radius reduced.
- Skull Thumper: This ability now adds an effect that deals additional damage to the target whenever they are critically hit.
- Right in da Jibblies: The reuse timer of this ability has been lowered.
- Follow me Lead: The Toughness buff given to the defensive target should now work correctly.
- Juggernaut: This ability is now available at rank 12.
- Guard: This ability should no longer attempt to work on players outside of your group.
- Rock 'Ard: This ability now starts a Plan chain.
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Chosen
- All Chosen have undergone significant changes and will need to reallocate their career mastery points as a result. Be sure to speak to your trainer right away to regain your abilities!
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- Suppression: The parry buff from this ability should no longer stack with itself.
- Mixed Defenses: The tooltip for this ability should now display proper values.
- Juggernaut: This ability is now available at rank 12.
- Guard: This ability should no longer attempt to work on players outside of your group.
- Seeping Wound: The amount that stats contribute to the damage of this ability has been slightly increased to make it consistent with other damage over time abilities.
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Disciple
- All Covenants will now persist through the Disciple's death. This means that you will not have to recast a Covenant after respawning or being resurrected.
- Covenant of Tenacity: Fixed a bug that made the radius of this ability much too small.
- Covenant of Vitality: Fixed a bug that caused the healing portion of the lifetap to always heal the Disciple, instead of the player who procced the damage.
- Covenant of Vitality: The damage of this ability has increased.
- Consume Essence: The damage of this ability has increased.
- Transfer Essence: The damage of this ability has increased.
- Restore Essence: The stat contribution has been fixed. This ability was previously receiving more stat benefits than intended.
- Bloodthirst: The snare component for this ability has been removed, and damage has been increased.
- Lacerate: The amount that stats contribute to the damage of this ability has been slightly increased to make it consistent with other damage over time abilities.
- Fell Sacrifice: The amount that stats contribute to the damage of this ability has been slightly increased to make it consistent with other damage over time abilities.
- Soul Infusion: The duration of this ability has been increased to 24 seconds, and theoverall amount healed over this duration remains the same.
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Magus
* All Magus have undergone significant changes and
will need to reallocate their career mastery points as a result. Be sure to speak to your trainer right away to regain your abilities!
* Daemonic Armor: Magic Damage will no longer reduce Armor counters.
* Summon Blue Horror: Opponents must now be close to the Blue horror to melee it.
* Wither Soul: The ability tooltip has been corrected and no longer gives the false impression that % debuff was scaling.
* Warping Blast, Dissolving Mist: These abilities now display the correct icon.
* Infernal Blast: The damage and cost of this ability has increased.
* Baleful Transmogrification: The damage and cost of this ability has increased.
* Pandemonium: The damage and cost of this ability has increased.
* Wither Soul: The damage and cost of this ability has increased.
* Rend Winds: The damage and cost of this ability has increased.
* Strengthen Thrall: This ability’s cost, range and cooldown timer have been increased. In addition, it now instantly restores health instead of being a channeled ability.
* Instability: The cost of this ability has been removed, its reuse timer has been increased significantly, and it now knocks down the target instead of draining Action Points.
* Flamer, Blue Horror, and Pink Horror of Tzeentch: These abilities have had their cost greatly reduced and their auto attack damage greatly increased. In addition, they are now core abilities and the demons will match the level of the player’s rank when summoned.
* Pet Ability - Flames of Change: Reuse time reduced, now considered a Path of Changing ability.
* Pet Ability - Flame of Tzeentch: Reuse time and channel duration reduced, damage increased, now considered a Path of Changing ability.
* Pet Ability - Coruscating Energy: Damage reduced, now considered a Path of Daemonology ability.
* Pet Ability - Warping Energy: Now considered a Path of Daemonology ability.
* Pet Ability Daemonic - Consumption: Build time increased, now considered a Path of Havoc ability.
* Pet Ability - Daemonic Fire: Build time and damage increased, now considered a Path of Havoc ability.
* Chaotic Rift: This ability has undergone significant changes. The cost of the ability has been significantly reduced and its cooldown has been increased. In addition, the build time has been increased. The ability can no longer be cast on the move, the maximum number of targets affected by this ability has been decreased, and it can now be defended against. Lastly, this ability will also grant immunity to knockback effects.
* Tzeentch's Grasp: The cost has been decreased, the cooldown has been increased and the ability is now available at rank 12.
* Move Surging Violet Fire: This ability is now available at at rank 10.
* Infernal Blast: The amount that stats contribute to the damage of this ability has been increased to make it consistent with other damage over time abilities.
* Glean Magic: The amount that stats contribute to the damage of this ability has been increased to make it consistent with other damage over time abilities.
* Baleful Transmogrification: The amount that stats contribute to the damage of this ability has been increased to make it consistent with other damage over time abilities.
* Pandemonium: The amount that stats contribute to the damage of this ability has been increased to make it consistent with other damage over time abilities.
* Withered Soul: The amount that stats contribute to the damage of this ability has been increased to make it consistent with other damage over time abilities.
* Mutating Blue Fire: The amount that stats contribute to the damage of this ability has been slightly increased to make it consistent with other damage over time abilities.
* Seed of Chaos: The amount that stats contribute to the damage of this ability has been slightly increased to make it consistent with other damage over time abilities.
* Dissolving Mist: The amount that stats contribute to the damage of this ability has been increased to make it consistent with other damage over time abilities.
* Agonizing Torrent: The amount that stats contribute to the damage of this ability has been slightly increased to make it consistent with other damage over time abilities.
* Demonic Consumption: The amount that stats contribute to the damage of this ability has been slightly increased to make it consistent with other damage over time abilities.
* Flames of Change: The amount that stats contribute to the damage of this ability has been slightly increased to make it consistent with other damage over time abilities. [/b]